// Independent video game studio

REYDIO
GAMES

We're building several games tied together by a shared narrative universe, always fair, accessible and honest toward the player. An independent French studio, based in Cannes.

Independent Cannes, France Since 2025
// Our games

WHAT WE MAKE

Synthopolis, parkour FPS developed by ReyDio Games
Synthopolis
FPS ParkourFree-to-play1v1 & Free-for-allEarly Access

Our first game. A competitive parkour FPS: grapple, pure speed, and the Elyr to rip from your opponent in a vertical megacity. 100% free, zero pay-to-win.

Available in Early Access · 82% positive reviews
// Coming soon

The next project is on its way

ReyDio Games isn't stopping at a single game. Other titles, tied together by a shared narrative universe, are already in the works. Stay tuned.

// News

WHAT'S COMING

10 JULY 2026Update

Big update

New content for Synthopolis and the kickoff of our presence at Festival FLIP. Play it right now on Steam.

JULY 2026Event

Festival FLIP, 40 years

Synthopolis playable on site for the festival's 40th anniversary. Come get your hands on the Elyr.

AUGUST 2026Event

Gamescom, Cologne

ReyDio Games on the France pavilion with rising SUD, at the world's biggest video game show.

// The game
Synthopolis

SEIZE THE ELYR.
KEEP IT. OR TAKE IT BACK.

In 2084, humanity has exhausted its resources. One last hope hides in a virtual, brutalist city: the Elyr, the vital energy that can change everything.

You play a champion across tense 5-minute rounds. In 1v1, one carries the Elyr and must hold it, the other hunts relentlessly to tear it away. Two rules clash: in Final Pulse, whoever holds the Elyr when time runs out wins; in Core Charge, you must hold it for 3 minutes total. And for the group brawl, Free-for-all unleashes up to 4 players in a free hunt. Slide, leap, swing on your grapple and trap your opponent with shooting and betrayal items. Reflexes, reads and anticipation will be your only weapons.

The city of Synthopolis, a vertical megacity in watercolor SYNTHOPOLIS · THE CITY
01

Grapple & momentum

Two grapples to choose from: the swing to chain curves and keep your speed, the boost to launch yourself from point to point. Easy to pick up, dizzying skill ceiling.

02

Zero pay-to-win

Free, and it'll stay that way. 100% cosmetic monetization. Every champion equal at the starting line. Your wallet never wins for you.

03

Low-spec optimized

Built to run on modest setups, no war machine required. Competition with no hardware barrier, open to as many players as possible, emerging markets included.

04

Pure competition

From the 1v1 duel to the 4-player Free-for-all. Short, tense rounds, two rules (Final Pulse and Core Charge), zero downtime. A pure test of skill where every millisecond counts.

// Game modes

CHOOSE YOUR ARENA

01 Final Pulse 1V1 Whoever holds the Elyr at the end of the 5 minutes wins the round.
02 Core Charge 1V1 Hold the Elyr for 3 minutes total, cumulative, to win.
03 Free-for-all UP TO 4 Every player for themselves. Up to 4 champions, a single Elyr, no alliances.
04 Training SOLO Learn the controls, refine your lines and attempt speedruns.
05 Tutorial BEGINNER The fundamentals of movement and grappling, step by step.
// Gallery

A CITY IN WATERCOLOR

// Accessibility

BUILT TO RUN ANYWHERE

No war machine needed. Synthopolis deliberately keeps its requirements low, down to running on integrated graphics, so competition stays open to as many players as possible.

SystemWindows 10 (64-bit)
ProcessorIntel Core i5 (4th gen)
Memory8 GB RAM
GraphicsIntel integrated graphics (HD 4600)
DirectXVersion 11
Storage2 GB available space
// The studio

ONE STUDIO, ONE CONVICTION

ReyDio Games is an independent French video game studio based in Cannes. We're building several games tied together by a shared narrative universe, with one line we never drop: a game must stay fair, accessible and honest toward the person playing it.

Never pay-to-win

We never sell victory. Free for Synthopolis, small-priced for what comes next, but always fair: only skill decides.

Accessible to everyone

Optimized for modest setups, designed for players around the world, emerging markets included.

Players first

No predatory mechanics, no attention traps. Games made by enthusiasts, for enthusiasts.

2025
Studio founded
Indie
100% independent
Cannes
French Riviera, France
2026
Heading to Gamescom
// The team

THE FOUNDERS

Portrait of Rayane Rahal, co-founder of ReyDio Games
Co-founder · Development & strategy

Rayane Rahal

Game developer and the studio's business engine: partnerships, competitions, admin and development strategy.

Portrait of Eliott Bouchonnet, co-founder of ReyDio Games
Co-founder · Art direction & communication

Eliott Bouchonnet

Art direction and visual identity of Synthopolis, from the brutalist watercolor aesthetic to game design. Also runs all of the studio's communication.

Rayane Rahal and Eliott Bouchonnet, winners of the UniCA Foundation Award 2025 UNICA FOUNDATION AWARD 2025
★ Winner 2025

RECOGNIZED BY
ITS ECOSYSTEM

Winners of the UniCA Foundation Award 2025 (Entrepreneurship category), backed by a broad public, academic and esports network across the French Riviera, all the way to the France pavilion at Gamescom.

Supported day to day on development, testing, communication and presence at the biggest trade shows. Admitted to the Excellence track of the Pépite program.

They support and back us
Ville de Cannes
Fondation Université Côte d'Azur
ISART Digital
Pépite Méditerranée
Cannes Bastide Rouge
Espaces Mimont
rising SUD
Cannes Esports
ASBTP Esport Nice
Ice Computer

Also supported by Master MAJIC, Play Azur Festival, Festival FLIP and the Cannes Media Libraries.

// Join the race

READY TO TAKE
THE ELYR?

Download Synthopolis for free, join the community and help shape the game during its early access.