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Publishers, funders, partners

Synthopolis is released, playable and backed by its community. To go further, we are looking for partners. Here is where we stand, and what we are looking for, in order.

Where we stand

26.03.2026Early access release on Steam, for free
128%Kickstarter funded, 38 backers
13Interface languages, including Arabic, Chinese and Brazilian Portuguese
6Trade shows since February 2025, including Gamescom

What we are looking for

  1. Funding

    A publisher, public support or a financial partner to take Synthopolis from early access to version 1.0.

  2. Players

    Distribution, marketing, content creators, esports communities: anything that puts Synthopolis in front of more players.

  3. Porting

    Consoles will come later. If that is your trade, let’s talk anyway.

What we bring

  • A game already released on Steam, with a visual identity you recognise at first glance.

  • A game optimised for low-spec machines, and therefore for emerging markets.

  • Localisation into 13 languages, already in place.

  • A solid regional network: rising SUD, Pépite, Université Côte d’Azur, Ville de Cannes, GameSud.

The pitch deck

Our pitch decks, publisher or investor version, in French or English, are sent on request.

Request the pitch deck

Questions from professionals

Which platforms is Synthopolis available on?

On Windows PC, via Steam. A console port is being considered, after version 1.0.

What is the business model of Synthopolis?

Free-to-play, with purely cosmetic monetisation: skins sold in the game via Steam, with no competitive advantage.

Is Synthopolis localised?

Yes, in 13 interface languages: French, English, German, Spanish (Spain and Latin America), Italian, Portuguese (Portugal and Brazil), Russian, Arabic, Simplified Chinese, Korean and Japanese.

How can I get the ReyDio Games pitch deck?

By writing to contact@reydiogames.com. Say whether you are a publisher or a funder, and which language you would like.