Publishers, funders, partners
Synthopolis is released, playable and backed by its community. To go further, we are looking for partners. Here is where we stand, and what we are looking for, in order.
Where we stand
What we are looking for
Funding
A publisher, public support or a financial partner to take Synthopolis from early access to version 1.0.
Players
Distribution, marketing, content creators, esports communities: anything that puts Synthopolis in front of more players.
Porting
Consoles will come later. If that is your trade, let’s talk anyway.
What we bring
A game already released on Steam, with a visual identity you recognise at first glance.
A game optimised for low-spec machines, and therefore for emerging markets.
Localisation into 13 languages, already in place.
A solid regional network: rising SUD, Pépite, Université Côte d’Azur, Ville de Cannes, GameSud.
The pitch deck
Our pitch decks, publisher or investor version, in French or English, are sent on request.
Request the pitch deckQuestions from professionals
Which platforms is Synthopolis available on?
On Windows PC, via Steam. A console port is being considered, after version 1.0.
What is the business model of Synthopolis?
Free-to-play, with purely cosmetic monetisation: skins sold in the game via Steam, with no competitive advantage.
Is Synthopolis localised?
Yes, in 13 interface languages: French, English, German, Spanish (Spain and Latin America), Italian, Portuguese (Portugal and Brazil), Russian, Arabic, Simplified Chinese, Korean and Japanese.
How can I get the ReyDio Games pitch deck?
By writing to contact@reydiogames.com. Say whether you are a publisher or a funder, and which language you would like.