Rayane Rahal
Co-founder · Development and strategy
He codes the game and runs the studio: partnerships, funding, trade shows and admin.
ReyDio Games is two founders and a first game, Synthopolis. We created the studio in 2025 in Cannes, on the French Riviera (Côte d’Azur), with a simple idea: make games that are beautiful, fair, and run on everybody’s PC.
Co-founder · Development and strategy
He codes the game and runs the studio: partnerships, funding, trade shows and admin.
Co-founder · Art direction and communication
He gave Synthopolis its brutalist watercolour and its ink line, works on the game design and leads the studio’s communication.
Synthopolis looks like no other FPS: brutalist concrete, watercolour washes, ink outlines. We prefer a strong art direction to the race for photorealism.
Eight gigabytes of RAM and an integrated graphics chip are enough. The game is free and translated into 13 languages, from Arabic to Korean: neither the age of your PC nor your language decides whether you play.
Most of the environmental footprint of digital technology comes from manufacturing devices. A game that runs on a PC from 2013 pushes nobody to buy a new one. This site follows the same rule: light, with no advertising trackers.
We sell outfits, never victory. No predatory mechanics, no attention traps. Games made by enthusiasts, for enthusiasts.
We work in Cannes, supported by a regional ecosystem on the French Riviera: Ville de Cannes, Université Côte d’Azur, Pépite, rising SUD, GameSud, ISART Digital. We met our first players at the Festival International des Jeux in Cannes.
3rd edition, at the Cineum. ReyDio Games stand, Synthopolis playable on site.
France Pavilion with rising SUD, hall 3.2, stand B015. Playable all week.
The 40th anniversary of the Festival Ludique International de Parthenay. Playable for twelve days.
9th edition, at the Palais des Expositions. Pop culture and video games on the French Riviera.
39th edition, at the Palais des Festivals. The games event in our home town.
38th edition, over 110,000 admissions. Our first public showing of Synthopolis.















In Cannes, in the Alpes-Maritimes, on the French Riviera (Côte d’Azur), in the Provence-Alpes-Côte d’Azur region (Région Sud) in the South of France. The studio is part of the Riviera video game ecosystem, with the support of the Ville de Cannes, Université Côte d’Azur, rising SUD and GameSud.
Rayane Rahal (development and strategy) and Eliott Bouchonnet (art direction and communication), in 2025.
Synthopolis, a competitive parkour FPS, free on Steam and in early access since 26 March 2026. We are dreaming up other games, all set in the same narrative universe.
We do not claim any label, but we make one concrete choice: our games target modest setups. Synthopolis runs with 8 GB of RAM and an Intel HD 4600 graphics chip, released in 2013. Since manufacturing devices accounts for most of the environmental footprint of digital technology, a game that pushes nobody to change computer is a lower-impact game.
Synthopolis is free, translated into 13 languages and playable on modest PCs. Its monetisation is purely cosmetic: no purchase gives any advantage in the game.
At trade shows: the Festival International des Jeux in Cannes (2025 and 2026), Play Azur in Nice, FLIP in Parthenay, Gamescom in Cologne in August 2026 and Animazur at the Cineum in Cannes on 17 and 18 October 2026. And all year round on our Discord.
Not right now. Unsolicited applications are still welcome at contact@reydiogames.com.
We are not hiring right now. But if you want to make video games on the French Riviera, write to us: we read everything.