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Video games and ecology: why Synthopolis targets modest PCs

We claim no eco-label. But a small studio can make one concrete choice: never push anyone to change computer in order to play.

The city of Synthopolis between painted clouds and a starry sky

We have no label and no measured carbon footprint. Our commitment is simpler, and verifiable: a free game that runs on the computers players already own.

Devices account for half the footprint

According to ADEME, the French environment agency, digital technology accounts for 4.4% of France's carbon footprint. Half of it comes from the devices themselves (computers, TVs, smartphones), from manufacturing to use; 46% comes from data centres (figures updated in 2024, in French).

Targeting the machines already out there

Synthopolis runs with 8 GB of RAM and an Intel HD 4600 graphics chip, released in 2013. Nobody needs to buy a PC or a graphics card to join us. It is the most direct lever a studio like ours has, and it also makes the game more accessible.

A choice that starts with the drawing

Restraint is decided in the art direction: watercolour and ink rather than a race to photorealism. The game takes 2 GB on disk.

This site follows the same rule

This site is light, with no advertising trackers. The trailer only loads if you click on it.

The full specification is in our article on low-end PCs.